Cologne/New York/Munich – ESL Gaming, a part of ESL FACEIT Group, and the Munich-based EarlyGame Group are excited to announce MobileMatters, an all-new mobile gaming brand and publication launched to serve the mobile gaming community.
MobileMatters will put mobile gamers front-and-center, covering the latest releases with news, guides, and video content designed for mobile gaming. In order to bring high-quality gaming and esports content to a mobile-first audience, ESL Gaming will provide exclusive access to media from the Snapdragon® Pro Series, the world’s largest multi-genre mobile esports competition including tournaments in Supercell’s Brawl Stars and Clash Royale, Riot Games’ League of Legends: Wild Rift and Legends of Runeterra, and more. EarlyGame Group will drive the overall editorial strategy and respective partnerships, and MobileMatters is the media group’s fifth property after EarlyGame, RiftFeed, Obsidian, and ValorFeed.
“We are very pleased to have ESL Gaming on board as we continue to expand our media and entertainment offering to yet more gamers,” said Fabian Furch, Founder of EarlyGame. “Mobile gaming has unparalleled reach, and with the continuing success of our current publications going mobile was the obvious next step. We believe with ESL’s help we can become a global leader in the space, driving the conversation among mobile gamers and bringing it to ever greater audiences.”
“Mobile gaming connects people from around the world and across all walks of life – we’ve seen that not only in the statistics but also in our very own competitions,” said Kevin Rosenblatt, General Manager, Mobile at ESL Gaming. “With MobileMatters we have yet another avenue to realize our ambition to create a world where everybody can be somebody. The team at EarlyGame has a lot of expertise and we are thrilled to partner with them to excite and inform the world’s mobile gamers, from casual players to aspiring esports athletes. With the Snapdragon Pro Series, we’ve truly reached the Era of Everyone as it offers players around the globe, and at all levels the opportunity to become a champion, and we’re thrilled that MobileMatters will be with us all along the way.”
Check out MobileMatters for more information and all the latest when it comes to mobile gaming.
About ESL Gaming
ESL Gaming is the world’s leading esports company. For more than two decades, we have been shaping the industry and leading esports and gaming innovation globally across the most popular video games, creating a comprehensive ecosystem with opportunities for players to go from zero to hero, and for fans to witness the best stories esports has to offer. Our portfolio consists of high-profile products such as the ESL Pro Tour, Intel® Extreme Masters, DreamHack Festivals, the Snapdragon® Pro Series, and many more, ranging from grassroots to global elite competitions. ESL Gaming is a part of the world’s leading competitive gaming platform ESL FACEIT Group.
About Snapdragon® Pro Series
Welcoming players and fans to the Era of Everyone, the Snapdragon® Pro Series, delivered by Qualcomm Technologies, Inc. and ESL Gaming, is the world’s largest multi-genre mobile esports competition. Spanning across multiple regions, featuring a wide range of mobile games, and including three tiers of competition (Open, Challenge, and Masters), the Snapdragon Pro Series redefines the mobile esports landscape, giving players around the globe, at all levels, a chance to become a champion and compete for millions of dollars in prize money. (https://www.snapdragonproseries.com/)
Launched in 2019 by Fabian Furch and Leopold Ingelheim, EarlyGame aims to become the No.1 destination for gamers and esport enthusiasts. Serving a global audience in English, German, and Spanish content, EarlyGame now boasts over 5 million users a month with similar growth seen with the newest brands Valorfeed and RiftFeed. EarlyGame launches in 2022 exactly where it left off in 2021 and continues on the path of establishing itself as one of the leading brands in gaming and eSports.
The interim results for the start of 2022 are very positive and all-important key figures point to continued rapid growth.
“We want to continue to offer fans and interested parties an attractive platform that picks up experienced gamers and hobby gamblers alike,” says Fabian Furch. Against the background of the very pleasing overall development of EarlyGame, Germany’s biggest sports publisher Kicker has also repeatedly expanded its investment. Not only the media interest but also the interest in an investment in the field of esports and gaming is currently very high. With a further financing round in the 2nd quarter of 2022 and further international partnerships, the expansion of the product range, the maximization of user numbers – currently there are more than 5 million unique users on the platforms plus another 35 million via social media per month – and the continuous development of the brand will be further accelerated.