World Esport Association
WESA is the result of joint efforts between industry-leading professional esports teams and ESL, the world’s largest esports company. Based on similar traditional sports associations, WESA is an open and inclusive organization that will further professionalize esports by introducing elements of player representation, standardized regulations, and revenue shares for teams. WESA will seek to create predictable schedules for fans, players, organizers and broadcasters, and for the first time bring all stakeholders to the discussion table.
WESA’s mission is to become the global benchmark for industry-wide standards through that framework, involved parties and activities of the Association. Starting with the ESL Pro League for Counter-Strike: Global Offensive, WESA will be the first organization in the history of esports that will bring those affected by its decision most, to the decision making table. Transparency towards Teams and Players, as well as a continuous support to them are at the heart of the Association.
Developing and implementing elements of regulation, player representation and fairness in sharing in the success of its undertakings, the World Esports Association will enable esports Teams and Players to operate under a transparent umbrella that provides its holders with stability, legal advice and protection from economic uncertainties.
WESA will aim to incorporate more Teams and leagues, and will always work very closely with game publishers to include more games in the future.